The Stampede Rule In The Noxious Fume Mode

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It is time for the weekly battle mage secret challenges where players have to following the weekly theme to showcase their strategy, formation and how they manage to win those battles, this challenge have been going on for years and it is really interesting and fun, currently the news about rebellion is really high and I know when everything is set and revealed, there will be more challenges in the weekly battle mages since we will have more things to actually talk about.

This week, we will be looking at the stampede rule set since that was the weekly theme, based on this ruleset, this triggers any cards with the trample ability, a card with trample ability have the chance to keep attacking the opponent monster cards if he can destroy them completely. At some point, this rule set is really deadly especially if you have are using a card with huge attack like 7-8 attack, that have the trample ability and also a piercing ability incase there is an armour attach to the opponent cards, this piercing will give it more chance to attack the health with the armour but there is no possible way that combo can happen because there is no piercing summoner except in fire element. I had the 39 mana capped battle with bragnarlothbrok 3 based ruleset which include the Noxious fumes which poison all monster cards each round and take away -2 from their health, the main ruleset which is the Stampede and lastly is the Target practice that give all range and magic cards the snipe ability

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What make it interesting was that we could pick from any element except life, seeing the noxious fume rule set, I had to just focus on that because I need my healing cards with strong health to withstand this debuff so my strategy was totally based on the noxious fumes. I had to pick Diemondshark with the trample ability to honour the stampede rule set and also as my frontline because of the huge health and armour, it is really a good frontline, I picked Djinn oshanus with huge health and also strong ability, then I decided to use 2 healing non-attacking monster cards Baakjira and Gelatinous cube, this are my most use non-attacking cards when ever I have the noxious fumes rule set and they always work out, lastly I use Kelp initiate with the cleanse ability to clear the frontline debuff poison and also Pirate archer to fill the last position even though it wont really last long in this battle.

The battle didnt favour me at first since my opponent came up with magic cards even though most have weak health but he decide to buff everything with the extra magic card which give him more attacking advantage and killed my oshannus but things went sour when 3 of his card got destroyed by the poison and I was able to destroyed just to win the battle. when it come to noxious fumes, it is good to actually use non attacking healing cards with good health just like gelatinous cube and baakjira or just use immune cards, they always work really well and give you more upper hands.


THANKS FOR READING! CONTINUE PLAYING SPLINTERLANDS AND EARN THOSE JUICY REWARD




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