12 Mana Cap Is The Smallest Mana I Ever Seen In Splinterlands: There Is Need To call ‘Carrion Shade’ To Action

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12 Mana Cap Is The Smallest Mana I Ever Seen In Splinterlands: There Is Need To call ‘Carrion Shade’ To Action
Hello everyone, when i saw the weekly challenge for this week, i began to think where carrion shade fits in. I understand that the monster is not good to start in battles; in exceptional cases, like when equalizer rule and mana is very small. Then, you can call for carrion shade monster: this monster is one of the unused monsters in my collection.
It is hard for me to use because I don't just know where it fits to use because when you use it in any position except first position, it might not attack except rules that allow melee monsters to attack in any position.
The funniest thing is that Carroin Shade is one mana monster and one of the monsters with lowest health in the splinterlands. Hence, using this monster simply means opportunity monsters will be hunting after the monster because of its health.

RULESET
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Heavy Hitters: All the monsters have the knockout ability

Melee Mayhem: Melee attack monsters can attack from any position

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click here to watch the battle

ARRANGEMENT
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Haunted spirit: the best monster to be here due to its health, melee and healing ability. Haunted spirit was the only monster I trusted as a result of its healing ability. I studied this battle very well and it would be very difficult to use monsters with affliction or poison; that was the reason I used a haunted spirit. I knew that there would not be any monster that would stop it from healing itself.
Haunted spirit was slow to attack due to its speed but its attacks were massive in opponent monsters, attacked ant miner and destroyed it in the first round. It does not allow Ant Miner to attack.

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Carrion Shade: what a monster of the week. No matter how small it is, it contributed to the victory.
When soldiers are sent to war and they win the war: all the soldiers are going to be commended. Battling in splinterlands is a war and all monsters have to be commended.
It was wonderful to use this monster.
Carrion Shade was the fourth monster to attack in this battle of which it does unfailingly.

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Halfling Alchemist: understand the rule of the battle, ‘melee mayhem’. Introduction of the alchemist was very important to break the weapon of opponent monsters so that I can have more opportunity over my opponent monsters.
Broke the melee of Uraeus in the second round and was very instrumental in the battle.

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Creepy Ooze: good to reduce the speed of opponent monster that will give opponent friendly monsters to attack faster. Couldn’t allow opponent monsters to attack faster and was also able to attack opponent monsters.

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Corpse Fiend: Since it is zero mana, and it cost me nothing; corpse fiend was the first monster to attack in this battle. The zero mana monster did a great job throughout the battle.

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Furious chicken: this monster was to delay attacks from the back. Chicken was the only monster eliminated in my lineup, it was indeed a great battle.

12 MANA CAP IS THE LOWEST MANA IN SPLINTERLANDS
Mmmmm! Funny enough, this is the lowest mana in splinterlands and I felt like that battle was an opportunity for me to make use of carrion carrion shade because it is the lowest mana and the monster is one mana monster.
I can’t use this monster when a high number of mana is given in battles, this is due to the fact that the mana cap will still be left if I make use of carrion shade.



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