RE: Reply to “PSYBER X - Critiques what I want to see from PSYBER x team

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Hey @tuck-fheman !
Thanks you for your concerns.

We’ve shown very early versions of the games, as they are outside our terms.
The clients have agreed we can show these at this stage of development, and for promotional cases.

We’ve linked to the companies that some of these comes from. I invite you to reach out to them, and ask about Royal Reptile Studios.

We’ve also addressed the “biggest blockchain game ever” as a marketing gimmick. Everyone has done this at some point, and we apologize for that.
We’ll be a cool game on the blockchain.



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  • What experience does RRS have with blockchains?
  • Which blockchain if any has RRS ever completed a project on?
  • Can you provide examples?
  • Do you have a Hive blockchain solution already?
  • Is it or will it be open-source?
  • If not, why not?
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These are all good questions. Probably most of them would be answered in the negative, but that doesn't mean that they can't do it. Of course I would have more confidence in the team as well if they had that experience, but all companies start small. The splinterlands team also didn't have any prior blockchain games and were successful. Obviously they had a good set of skills (even before splinterlands) and this is probably the question: can RRS pull this off? For now I'll give them the benefit of the doubt, but it of course it depends on what they deliver in their updates

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